/* AMX Mod X
*
* by the AMX Mod X Development Team
*  originally developed by OLO
*
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the
*  Free Software Foundation; either version 2 of the License, or (at
*  your option) any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*  General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software Foundation,
*  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve,
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*/
#include <stdio.h>
#include "CString.h"
// *****************************************************
// class File
// *****************************************************
class File
{
	FILE* fp;
public:
	File(const char* n, const char* m);
	~File();
	
	operator bool () const;
	
	friend File& operator<<(File& f, const String& n);
	friend File& operator<<(File& f, const char* n);
	friend File& operator<<(File& f, const char& c);
	friend File& operator<<(File& f, int n);
	friend File& operator>>(File& f, String& n);
	friend File& operator>>(File& f, char* n);
	
	int getline(char* buf, int sz);
	
	File& skipWs();
};
