/* AMX Mod X
*
* by the AMX Mod X Development Team
*  originally developed by OLO
*
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the
*  Free Software Foundation; either version 2 of the License, or (at
*  your option) any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*  General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software Foundation,
*  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve,
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*/
#include "amxmodx.h"
#include "CEvent.h"
// *****************************************************
// class ClEvent
// *****************************************************
EventsMngr::ClEvent::ClEvent(CPluginMngr::CPlugin* plugin, int func, int flags)
{
	m_Plugin = plugin;
	m_Func = func;
	// flags
	m_FlagAlive = true;
	m_FlagDead = true;
	m_FlagWorld = (flags & 1) ? true : false;			// flag a
	m_FlagPlayer = (flags & 2) ? true : false;			// flag b
	m_FlagOnce = (flags & 4) ? true : false;			// flag c
	
	if (flags & 24)
	{
		m_FlagAlive = (flags & 16) ? true : false;		// flag e
		m_FlagDead = (flags & 8) ? true : false;		// flag d
	}
	m_Stamp = 0.0f;
	m_Done = false;
	m_Conditions = NULL;
}
EventsMngr::ClEvent::~ClEvent()
{
	cond_t *tmp1 = m_Conditions;
	cond_t *tmp2 = NULL;
	
	while (tmp1)
	{
		tmp2 = tmp1->next;
		delete tmp1;
		tmp1 = tmp2;
	}
	
	m_Conditions = NULL;
}
void EventsMngr::NextParam()
{
	const int INITIAL_PARSEVAULT_SIZE = 32;
	if (m_ParsePos < m_ParseVaultSize)
		return;
	MsgDataEntry *tmp = NULL;
	int tmpSize = 0;
	
	if (m_ParseVault)
	{
		// copy to tmp
		tmp = new MsgDataEntry[m_ParseVaultSize];
		
		if (!tmp)
		{
			return;		// :TODO: Error report !!
		}
		
		memcpy(tmp, m_ParseVault, m_ParseVaultSize * sizeof(MsgDataEntry));
		tmpSize = m_ParseVaultSize;
		delete [] m_ParseVault;
		m_ParseVault = NULL;
	}
	if (m_ParseVaultSize > 0)
		m_ParseVaultSize *= 2;
	else
		m_ParseVaultSize = INITIAL_PARSEVAULT_SIZE;
	m_ParseVault = new MsgDataEntry[m_ParseVaultSize];
	
	if (tmp)
	{
		memcpy(m_ParseVault, tmp, tmpSize * sizeof(MsgDataEntry));
		delete [] tmp;
		tmp = NULL;
	}
}
int EventsMngr::ClEvent::getFunction()
{
	return m_Func;
}
EventsMngr::EventsMngr()
{
	m_ParseVault = NULL;
	m_ParseVaultSize = 0;
	m_CurrentMsgType = -1;
	clearEvents();
}
EventsMngr::~EventsMngr()
{
	clearEvents();
}
CPluginMngr::CPlugin * EventsMngr::ClEvent::getPlugin()
{
	return m_Plugin;
}
// *****************************************************
// class EventsMngr
// *****************************************************
void EventsMngr::ClEvent::registerFilter(char *filter)
{
	// filters (conditions) have the form x&y
	// x is the param number
	// & may also be other characters
	// y is a string or a number
	if (!filter)
		return;
	char* value = filter;
	// get the first numbr
	while (isdigit(*value))
		++value;
	// end of string => ignore
	if (!*value)
		return;
	cond_t *tmpCond = new cond_t;
	if (!tmpCond)
		return;
	// type character
	tmpCond->type = *value;
	// set a null here so param id can be recognized, and save it
	*value++ = 0;
	tmpCond->paramId = atoi(filter);
	// rest of line
	tmpCond->sValue.assign(value);
	tmpCond->fValue = static_cast<float>(atof(value));
	tmpCond->iValue = atoi(value);
	
	tmpCond->next = NULL;
	if (m_Conditions)
	{
		cond_t *tmp = m_Conditions;
		
		while (tmp->next)
			tmp = tmp->next;
		
		tmp->next = tmpCond;
	}
	else
		m_Conditions = tmpCond;
}
EventsMngr::ClEvent* EventsMngr::registerEvent(CPluginMngr::CPlugin* plugin, int func, int flags, int msgid)
{
	// validate parameter
	if (msgid < 0 || msgid >= MAX_AMX_REG_MSG)
		return NULL;
	ClEvent *event = new ClEvent(plugin, func, flags);
	
	if (!event)
		return NULL;
	m_Events[msgid].put(event);
	return event;
}
void EventsMngr::parserInit(int msg_type, float* timer, CPlayer* pPlayer, int index)
{
	if (msg_type < 0 || msg_type > MAX_AMX_REG_MSG)
		return;
	m_CurrentMsgType = msg_type;
	m_ParseNotDone = false;
	m_Timer = timer;
	// don't parse if nothing to do
	if (!m_Events[msg_type].size())
		return;
	for (ClEventVecIter iter = m_Events[msg_type].begin(); iter; ++iter)
	{
		if ((*iter).m_Done)
			continue;
		if (!(*iter).m_Plugin->isExecutable((*iter).m_Func))
		{
			(*iter).m_Done = true;
			continue;
		}
		if (pPlayer)
		{
			if (!(*iter).m_FlagPlayer || (pPlayer->IsAlive() ? !(*iter).m_FlagAlive : !(*iter).m_FlagDead))
			{
				(*iter).m_Done = true;
				continue;
			}
		}
		else if (!(*iter).m_FlagWorld)
		{
			(*iter).m_Done = true;
			continue;
		}
		if ((*iter).m_FlagOnce && (*iter).m_Stamp == (float)(*timer))
		{
			(*iter).m_Done = true;
			continue;
		}
		
		m_ParseNotDone = true;
	}
	if (m_ParseNotDone)
	{
		m_ParsePos = 0;
		NextParam();
		m_ParseVault[0].type = MSG_INTEGER;
		m_ParseVault[0].iValue = index;
	}
	
	m_ParseFun = &m_Events[msg_type];
}
void EventsMngr::parseValue(int iValue)
{
	// not parsing
	if (!m_ParseNotDone || !m_ParseFun)
		return;
	// grow if needed
	++m_ParsePos;
	NextParam();
	m_ParseVault[m_ParsePos].type = MSG_INTEGER;
	m_ParseVault[m_ParsePos].iValue = iValue;
	// loop through the registered funcs, and decide whether they have to be called or not
	// if they shouldnt, their m_Done is set to true
	for (ClEventVecIter iter = m_ParseFun->begin(); iter; ++iter)
	{
		if ((*iter).m_Done)
			continue;		// already skipped; don't bother with parsing
		// loop through conditions
		bool execute = false;
		bool anyConditions = false;
		
		for (ClEvent::cond_t *condIter = (*iter).m_Conditions; condIter; condIter = condIter->next)
		{
			if (condIter->paramId == m_ParsePos)
			{
				anyConditions = true;
				switch (condIter->type)
				{
					case '=': if (condIter->iValue == iValue) execute = true; break;
					case '!': if (condIter->iValue != iValue) execute = true; break;
					case '&': if (iValue & condIter->iValue) execute = true; break;
					case '<': if (iValue < condIter->iValue) execute = true; break;
					case '>': if (iValue > condIter->iValue) execute = true; break;
				}
				if (execute)
					break;
			}
		}
		
		if (anyConditions && !execute)
			(*iter).m_Done = true;		// don't execute
	}
}
void EventsMngr::parseValue(float fValue)
{
	// not parsing
	if (!m_ParseNotDone || !m_ParseFun)
		return;
	// grow if needed
	++m_ParsePos;
	NextParam();
	m_ParseVault[m_ParsePos].type = MSG_FLOAT;
	m_ParseVault[m_ParsePos].fValue = fValue;
	// loop through the registered funcs, and decide whether they have to be called or not
	// if they shouldnt, their m_Done is set to true
	for (ClEventVecIter iter = m_ParseFun->begin(); iter; ++iter)
	{
		if ((*iter).m_Done)
			continue;		// already skipped; don't bother with parsing
		// loop through conditions
		bool execute = false;
		bool anyConditions = false;
		
		for (ClEvent::cond_t *condIter = (*iter).m_Conditions; condIter; condIter = condIter->next)
		{
			if (condIter->paramId == m_ParsePos)
			{
				anyConditions = true;
				switch (condIter->type)
				{
					case '=': if (condIter->fValue == fValue) execute = true; break;
					case '!': if (condIter->fValue != fValue) execute = true; break;
					case '<': if (fValue < condIter->fValue) execute = true; break;
					case '>': if (fValue > condIter->fValue) execute = true; break;
				}
				
				if (execute)
					break;
			}
		}
		
		if (anyConditions && !execute)
			(*iter).m_Done = true;		// don't execute
	}
}
void EventsMngr::parseValue(const char *sz)
{
	// not parsing
	if (!m_ParseNotDone || !m_ParseFun)
		return;
	// grow if needed
	++m_ParsePos;
	NextParam();
	m_ParseVault[m_ParsePos].type = MSG_STRING;
	m_ParseVault[m_ParsePos].sValue = sz;
	// loop through the registered funcs, and decide whether they have to be called or not
	// if they shouldnt, their m_Done is set to true
	for (ClEventVecIter iter = m_ParseFun->begin(); iter; ++iter)
	{
		if ((*iter).m_Done)
			continue;		// already skipped; don't bother with parsing
		// loop through conditions
		bool execute = false;
		bool anyConditions = false;
		
		for (ClEvent::cond_t *condIter = (*iter).m_Conditions; condIter; condIter = condIter->next)
		{
			if (condIter->paramId == m_ParsePos)
			{
				anyConditions = true;
				switch (condIter->type)
				{
					case '=': if (!strcmp(sz, condIter->sValue.c_str())) execute = true; break;
					case '!': if (strcmp(sz, condIter->sValue.c_str())) execute = true; break;
					case '&': if (strstr(sz, condIter->sValue.c_str())) execute = true; break;
				}
				
				if (execute)
					break;
			}
		}
		
		if (anyConditions && !execute)
			(*iter).m_Done = true;		// don't execute
	}
}
void EventsMngr::executeEvents()
{
	if (!m_ParseFun)
	{
		return;
	}
	for (ClEventVecIter iter = m_ParseFun->begin(); iter; ++iter)
	{
		if ((*iter).m_Done) 
		{
			(*iter).m_Done = false;
			continue;
		}
		
		(*iter).m_Stamp = (float)*m_Timer;
		executeForwards((*iter).m_Func, static_cast<cell>(m_ParseVault ? m_ParseVault[0].iValue : 0));
	}
	m_CurrentMsgType = -1;
	m_ParseFun = NULL;
}
int EventsMngr::getArgNum() const
{
	return m_ParsePos + 1;
}
const char* EventsMngr::getArgString(int a) const
{
	if (a < 0 || a > m_ParsePos)
		return "";
	static char var[32];
	switch (m_ParseVault[a].type)
	{
		case MSG_INTEGER: 
			sprintf(var, "%d", m_ParseVault[a].iValue);
			return var;
		case MSG_STRING: 
			return m_ParseVault[a].sValue;
		default:
			sprintf(var, "%g", m_ParseVault[a].fValue);
			return var;
	}
}
int EventsMngr::getArgInteger(int a) const
{
	if (a < 0 || a > m_ParsePos)
		return 0;
	switch (m_ParseVault[a].type)
	{
		case MSG_INTEGER:
			return m_ParseVault[a].iValue;
		case MSG_STRING:
			return atoi(m_ParseVault[a].sValue);
		default:
			return (int)m_ParseVault[a].fValue; 
	}
}
float EventsMngr::getArgFloat(int a) const
{
	if (a < 0 || a > m_ParsePos)
		return 0.0f;
	switch (m_ParseVault[a].type)
	{
		case MSG_INTEGER:
			return static_cast<float>(m_ParseVault[a].iValue);
		case MSG_STRING:
			return static_cast<float>(atof(m_ParseVault[a].sValue));
		default:
			return m_ParseVault[a].fValue; 
	}
}
void EventsMngr::clearEvents(void)
{
	for (int i = 0; i < MAX_AMX_REG_MSG; ++i)
	{
		m_Events[i].clear();
	}
	
	// delete parsevault
	if (m_ParseVault)
	{
		delete [] m_ParseVault;
		m_ParseVault = NULL;
		m_ParseVaultSize = 0;
	}
}
int EventsMngr::getEventId(const char* msg)
{
	// :TODO: Remove this somehow!!! :)
	const struct CS_Events
	{
		const char* name;
		CS_EventsIds id;
	} table[] =
	{
		{"CS_DeathMsg",		CS_DeathMsg},
//		{"CS_RoundEnd",		CS_RoundEnd},
//		{"CS_RoundStart",	CS_RoundStart},
//		{"CS_Restart",		CS_Restart},
		{"",				CS_Null}
	};
	// if msg is a number, return it
	int pos = atoi(msg);
	
	if (pos != 0)
		return pos;
	// try to find in table first
	for (pos = 0; table[pos].id != CS_Null; ++pos)
		if (!strcmp(table[pos].name, msg))
			return table[pos].id;
	// find the id of the message
	return pos = GET_USER_MSG_ID(PLID, msg, 0);
}
int EventsMngr::getCurrentMsgType()
{
	return m_CurrentMsgType;
}
